Our team participated in following titles:
1998 –
CARNIVORES – Sound
Design
1999 –
CARNIVORES 2 – Sound
Design
2000 –
CARNIVORES: ICE AGE –
Sound Design
2000 – RICHARD SCARRY'S BUSYTOWN 2000 – Sound Design,
Additional music
2001 – M&M'S: LOST FORMULAS – Additional Sound
Design
2001 –
DUKE NUKEM: ENDANGERED SPECIES
(Cancelled) – Audio Direction
2003 – GANGSTA RIDE – Sound Design
2004 – FATHAMMER BOWLING (Gizmondo) – Sound Design
2005 –
ADRENALIN – Sound
Design, car sounds by Alchemy Audio Lab
2005 –
VIVISECTOR: BEAST WITHIN
– Audio Direction
2005 – TREASURE ISLAND – Voice over Production, additional
Sound Design
2005 –
EA BLACK (PS2)
– Production of Russian VO recording
2006 – GOLOD (TV Show based game series) – Sound design
2006 – DOM 2: PAPARAZZI (TV Show based game series) –
Sound design, music co-producing
2006 – DOM 2: BUILD A LOVE (TV Show based game series) –
Sound design, music co-producing
2006 – NOT A TIME FOR DRAGONS – Music producing and
Audio consulting
2006 –
RIG’N’ROLL
– Sound Design
2007 –
A TRUE STORY ABOUT 9TH COMPANY
– Audio Direction, weapon recorded by Charles Maynes
2007 – PENUMBRA: BLACK PLAGUE – Additional sound design
2007 – PIRATES HUNTER – Audio Direction
Work in progress:
UNANNOUNCED TITLE (PSP, music game) – Audio Direction
UNANNOUNCED TITLE (PSP) – Audio Direction
UNANNOUNCED TITLE (XBLA/PSN/WiiWare) – Audio Direction
UNANNOUNCED TITLE (PC) – Sound Design
UNANNOUNCED TITLE (PC) – Music producing
UNANNOUNCED TITLE (PC Casual) – Music composing
UNANNOUNCED TITLE (PC Casual) – Audio Direction
Additional credits includes various casual games prototypes, game
demos, sound design for art exhibitions.
Disclaimer: other names and brands may be claimed
as the property of others.